Carrie Rigby
Concept
Player: Cam
Chronicle: Boiling Waters
Status: PC
Rank: Disciple
Cabal: Team Plerionites
Concept: Space Explorer
Tradition: Sons of Ether
Sect: Ethernauts
Nature: Explorer
Demeanor: Optimist
Essence: Pattern
Apparent Age: 20
Real Age: 28
Awakening: 2002
Attributes
Physical: Strength 2, Dexterity 2, Stamina 2
Social: Charisma 3, Manipulation 2, Appearance 4 (cute)
Mental: Perception 3, Intelligence 4 (calculating), Wits 5 (quick)
Abilities
Talents: Alertness 2, Athletics 1, Awareness 2, Dodge 1, Intuition 1, Leadership 2, Subterfuge 1
Skills: Boating 1, Demolitions 1, Drive 2, Electronics 4 (control systems), Energy Weapons 3, Fast-Draw 1, Firearms 2, Helmsman 5 (crisis situations), Hypertech 4 (etherite theories), Jetpack 2, Jury-Rig 2, Mechanic 3, Meditation 1, Microgravity Operations 3, Parachuting 1, Pilot 4 (long distances), Stealth 1, Technology 1
Knowledge: Academics 1, Computer 3, Cosmology 4 (deep umbra), Medicine 1, Metaphysics 1, Navigation 2, Occult 1, Science 3, Technocracy Lore 2, Traditions Lore 2
Advantages
Spheres: Correspondence 3, Forces 3, Life 2, Matter 3, Mind 1, Prime 2, Spirit 3
Backgrounds: Avatar 4, Contacts 1, Destiny 3, Resources 3, Retainers 2, Sanctum 5
Arete: 4
Willpower: 7
Quintessence (typical): 3
Paradox (Permanent): 0
Tass: 0
Resonance: Dynamic (wondrous) 3, Entropic (horizon) 1, Static (connecting) 4
Merits: Ability Aptitude: Helmsman (2), Calm Heart (1)
Flaws: Addiction: caffeine (1), Echoes: starscream warp sounds when her mind wanders, complete with Doppler effect (3), Flashbacks (3)
Miscellaneous Notes
Hanging Effects: Shield (protects from psychic overstimuli and mental invasions)
Banality (unusable): 5
Creativity: 0
Quiets: none
Combat
Style: none (streetfighting)
Special Maneuvers (Brawl): none
Special Maneuvers (Dodge): Evasion
Special Maneuvers (Athletics): Breakfall, Jump
Special Maneuvers (Melee): none
Combinations (unarmed): none
Combinations (armed): none
Melee Weapons Techniques: Fist-Loads
Ranged Weapons Techniques: none
Firearms Techniques: Assault Rifles, Energy Weapons, Handguns, Heavy Weapons, Rifles, Shotguns, Submachine Guns
Common Weapons: none
Armor: none
Experience Points:
Personality
What is this?
Career Class: Scientist
Drive: Assertive
Social Activity: Extrovert
Long Term Goals: 1) Put together the best crew ever; 2) Explore every Shard Realm and every place Beyond
Short Term Goals: 1) Prep the Nautilius for the next launch; 2) Amass more grant-donors and other assets
Religion: Agnosticism
Politics: Democracy/Republic
Sex: Bisexual/Polygamous
Traits: Adventurous, Fearless, Curious, Irrepressible, Sweetheart, Energetic, Commanding, Confident, Boss Lady
Additional Notes: none